Two more pics of the Treeman. Progress is slow but steady.
The right leg is the second of the two (maybe three) different types of bark I plan to sculpt here. The leg is actually core, and the bark comes in patches on top of it, whereas the other sculpted bits are just bark.
These will be the last phases that I can pose the thing anymore, so I'll need to be looking at that thing long to figure out if I got the right pose already.
perjantai 28. elokuuta 2015
tiistai 18. elokuuta 2015
Suddenly, a Treeman!
Hello everybody. Today's post is about sculpting, and how I hate the new GW Treeman.
So the new Treeman Games Workshop came out a while ago is this tall and slim, almost demon looking thing that has form-fitting bark armor. The concept is cool and the mini is well sculpted, but I've always thought the Ents as trees and forest coming together to form only a somewhat humanoid looking thing. Like GW had at 5th edition Fantasy Battle.
So I thought I'd try to sculpt my own. I've had some practice with it, and the cool thing about this is that it's not human (so there's no uncanny valley effect), and bark is fun and easy to sculpt, and even if you don't get it fully right, the paint job will forgive a lot. If I ever get this in painting state.
So the new Treeman Games Workshop came out a while ago is this tall and slim, almost demon looking thing that has form-fitting bark armor. The concept is cool and the mini is well sculpted, but I've always thought the Ents as trees and forest coming together to form only a somewhat humanoid looking thing. Like GW had at 5th edition Fantasy Battle.
So I thought I'd try to sculpt my own. I've had some practice with it, and the cool thing about this is that it's not human (so there's no uncanny valley effect), and bark is fun and easy to sculpt, and even if you don't get it fully right, the paint job will forgive a lot. If I ever get this in painting state.
First I took some copper wire to get the skeleton, and posed it how I wanted. Then added some Fimo just to give it some bulk and rigidness. |
maanantai 10. elokuuta 2015
tiistai 4. elokuuta 2015
Progress report
It's been a while (again) since I posted anything. Nothing much to report but some honing in both, the car game and the zombie game, nothing really playable yet or even something to write about yet.
Been painting and modeling stuff mostly. Some terrain pieces and continuing my practice on different painting methods on another car for the car game. Post with pictures soon (tm) to follow.
The main reason I posted though, is that I managed to fix my shit and relink all the pics on the blog except one, which I replaced with a new one.
I also bought two new board games Coup which is quick bluffing game in between bigger games, and Dark Moon which I'll go get today from the post office!
Been painting and modeling stuff mostly. Some terrain pieces and continuing my practice on different painting methods on another car for the car game. Post with pictures soon (tm) to follow.
The main reason I posted though, is that I managed to fix my shit and relink all the pics on the blog except one, which I replaced with a new one.
I also bought two new board games Coup which is quick bluffing game in between bigger games, and Dark Moon which I'll go get today from the post office!
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